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New Again in Queen Victoria Market

“Queen Victoria Market is of historical significance as one of the great nineteenth-century markets of Victoria and the only one surviving from a group of important central markets built by the corporation of the City of Melbourne.”

“The site has the potential to yield information about the early population of Melbourne, including Aboriginal and European communities, and their burial practices and customs.”

-- Heritage Council Victoria

Exploration 1 - Art Platform

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Make a complete program, propose a slogan, and create an Artists Platform. About the vibrant and multicultural atmosphere.

The purpose is to invite people to come to QVM in Melbourne to participate in and experience a series of activities and events that I created at the platform about the coexistence of old and new to gain a new understanding of QVM

Start

- Before launching the platform, making diagram, collage as the brief

- Looking for sponsors, such as the City of Melbourne, Heritage Council of Victoria and NGV

- Inviting artists from Melbourne to come for a brief discussion, meeting, and preparation of performance

- To set up the competition and bonus

During

- Promoting people to hear the slogan and platform introduction on the tram and taxi

- Performances are in specific display areas that I selected,  relate to the history of QVM

- Display arear are structures such as the stage and container.

After

- Documenting videos, photographs, and other multimedia 

- Showing on the website

- Creating the AR, VR works based on the document

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Slogan

Collage

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Exploration 2 - Experiential journey

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Collage, show plans of the old cemetery and QVM

Designing the QVM as a user experience journey.

Based on Long’s idea of A Line Made by Walking — ‘a new way of walking.’ It inspired me to create a new way of walking a journey in interior space.

Aims to make people feel the historical space from the journey

Know more about the history of aborigines and the cemetery.

Start

- Research materials and textures of the site’s ground during the clans of the Kulin Nation and the cemetery times.

- Making a catalog

  On the front is the context, on the back is the map of the journey route.

- Making the experience journey

  Based on the research, using different materials to create it.

  Using different color routes on the map to represent different historical journeys.

During

- People could gain key information about the coexistence journey from each route

After

- Following the route on the map, people’s walking experience will overlap with that of people in historical periods.

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Exploration 3 - Container-Metaphor

Think of the current QVM as a large space in which to reflect its previous history.

The purpose is to let people feel the historical period of QVM space definition and atmosphere.

Make a container proportional to the site and cover the specific location of QVM.

- Draw sketches of the container with the Aerial view of the QVM.

- Making the container as the installation for people to feel.

  The container form is equal to the way the indigenous peoples meet.

  The location of the design space depends on the research of gathering place first for the clans of the Kulin Nation and the cemetery.

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